mmcghen
e11eddf1b4
Fix critical bugs from code review
...
- room.gd: Add signal tracking and explicit cleanup in _exit_tree
- room.gd: Guard _on_enemy_died against race condition after room freed
- player.gd: Set _shield_ready = false on shield activation
- player.gd: Fix coolant zone lambda syntax error
- player.gd: Add apply_knockback() method for Hivemind pulse
- player.gd: Fix coolant zone memory leak (use Timer child)
- hud.gd: Remove deprecated boss bar code
2026-03-11 09:47:37 -04:00
mmcghen
e45759980e
Mine AOE and blast radius
2026-03-10 11:50:15 -04:00
mmcghen
bf18da4917
Changes warden attacks properly, adds defaul body parts, upgrades the mini map, and shows proper scrap count on reload
2026-03-10 11:47:15 -04:00
mmcghen
3a947e41e2
Warden and light updates
2026-03-10 11:38:01 -04:00
mmcghen
2036cb3a0c
Fixed light race condition
2026-03-10 11:34:18 -04:00
mmcghen
efd6ca2fa5
Light fix... again
2026-03-10 11:30:56 -04:00
mmcghen
a137d565a8
Relay changes and light fixes
2026-03-10 11:26:05 -04:00
mmcghen
db44a1a318
Implements mini map and updates door lights
2026-03-10 11:24:36 -04:00
mmcghen
b709b64a52
Fixes room spawning and adds physical doors and indicator lights
2026-03-10 11:16:48 -04:00
mmcghen
7559114623
Updates for Hivemind Fight
2026-03-10 11:06:47 -04:00
mmcghen
a8dfc215f1
Limits room spawns and speeds up homing projectiles for hivemind and relay
2026-03-10 09:51:34 -04:00
mmcghen
b165500ada
Fixes Hivemind being stuck to player when colliding
2026-03-10 09:45:38 -04:00
mmcghen
b1f453bb27
Removes boss bar and updates hivemind
2026-03-10 09:35:03 -04:00
mmcghen
3684517d1b
Small overhaul
2026-03-09 21:36:35 -04:00
mmcghen
7d33eddd08
Sweep collision fix
2026-03-09 21:21:31 -04:00
mmcghen
9697c68cf1
Fixing hivemind sweep crash
2026-03-09 21:17:22 -04:00
mmcghen
4f241e72af
Fixing fade error
2026-03-09 21:14:09 -04:00
mmcghen
ab3906ee53
Hivemind and Relay Adjustments
2026-03-09 21:13:05 -04:00
mmcghen
c7435443a4
Remove DESIGN_NOTES.md from git tracking
...
File is kept locally and ignored via .gitignore.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-09 21:04:55 -04:00
mmcghen
a673352db6
Add local notes files to .gitignore
...
Keep PRODUCTION_NOTES.md and DESIGN_NOTES.md locally but exclude from version control.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-09 21:01:25 -04:00
mmcghen
a08b5671ad
Merge branch 'main' of https://github.com/mikemcghen/Station-0
2026-03-09 20:54:50 -04:00
mmcghen
df6ee3990f
Stops scrap from dropping in practice room and reworks hivemind, removes prod notes as well
2026-03-09 20:54:41 -04:00
Mike McGhen
15a769ef90
Revise card game description in README
...
Updated description of the card game to reflect changes in the narrative.
2026-03-09 20:53:48 -04:00
mmcghen
06610df780
Hivemind changes
2026-03-09 20:43:15 -04:00
mmcghen
c4cc60f715
Updates for Practice room and Relay
2026-03-09 13:16:19 -04:00
mmcghen
171a40a4a8
Fixes Relay and Practice room and implements Hivemind boss
2026-03-09 11:37:06 -04:00
mmcghen
b7715172c2
Enables Practice Room
2026-03-09 11:25:12 -04:00
mmcghen
8087c57c32
Fixes Relay bug, adds a small "prep" timer when entering a new room, and lowers Anchors health
2026-03-09 11:20:36 -04:00
mmcghen
0fbaf1ee65
Adds Relay Boss
2026-03-09 10:58:08 -04:00
mmcghen
4f858d9610
Implements timed mines for warden
2026-03-06 17:29:12 -05:00
mmcghen
c02eca8de3
Warden Bug fix and Decreased speed
2026-03-06 13:10:43 -05:00
mmcghen
924b58f018
Adds Warden Boss
2026-03-06 13:04:42 -05:00
mmcghen
2a94011b67
Adds visual state for shield activation
2026-03-06 09:46:48 -05:00
mmcghen
64e22d885b
Updates End Run error
2026-03-06 09:42:24 -05:00
mmcghen
5c8dc83707
Bounds E key
2026-03-06 09:26:52 -05:00
mmcghen
1198af2915
Fixes run end screen and adds 'E' to interact
2026-03-06 09:25:21 -05:00
mmcghen
ab8129b6fe
Use dedicated background ColorRect for end screen
2026-03-05 16:55:48 -05:00
mmcghen
a86ce0dbe1
Run End Screens
2026-03-05 16:53:56 -05:00
mmcghen
f1b4820307
Sync working project files - hub layout, boss roster, doc updates
2026-03-05 15:50:37 -05:00
Mike McGhen
6ce4531b76
Update README.md for clarity and contact info
2026-03-04 12:41:48 -05:00
Station 0 Dev
342175f4c3
Initial commit — Station 0 vertical slice in progress
...
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
2026-03-04 12:33:05 -05:00