Warden Bug fix and Decreased speed

This commit is contained in:
2026-03-06 13:10:43 -05:00
parent 924b58f018
commit c02eca8de3
+13 -13
View File
@@ -15,21 +15,21 @@ const ROOM_HW := 480.0
const ROOM_HH := 270.0
const WALL_T := 32.0
const ORBIT_SPEED_P1 := 0.96 # rad/sec ≈ 55 deg/sec
const ORBIT_SPEED_P2 := 1.40 # rad/sec ≈ 80 deg/sec
const ORBIT_SPEED_P1 := 0.55 # rad/sec ≈ 31 deg/sec
const ORBIT_SPEED_P2 := 0.85 # rad/sec ≈ 49 deg/sec
const TELEGRAPH_TIME := 0.6
const PASS_DELAY := 0.9
const TELEGRAPH_TIME := 0.8
const PASS_DELAY := 1.2
const SWEEP_SPEED_P1 := 80.0
const SWEEP_SPEED_P2 := 130.0
const SWEEP_CD_P1 := 5.0
const SWEEP_CD_P2 := 3.5
const SWEEP_SPEED_P1 := 50.0
const SWEEP_SPEED_P2 := 85.0
const SWEEP_CD_P1 := 6.5
const SWEEP_CD_P2 := 4.5
const PROJ_SPACING := 18.0
const GAP_W := 90.0
const MINE_CD_P1 := 4.0
const MINE_CD_P2 := 2.5
const MINE_CD_P1 := 5.5
const MINE_CD_P2 := 3.5
const MINE_RADIUS := 22.0
const MINE_CAP := 10
@@ -160,8 +160,8 @@ func _fire_sweep_pass() -> void:
_passes_fired += 1
_pass_delay_timer = PASS_DELAY
var speed := SWEEP_SPEED_P2 if _phase == Phase.TWO else SWEEP_SPEED_P1
var move_vel := Vector2(0.0, speed * _sweep_dir)
var proj_speed := SWEEP_SPEED_P2 if _phase == Phase.TWO else SWEEP_SPEED_P1
var move_vel := Vector2(0.0, proj_speed * _sweep_dir)
var inner_left := -ROOM_HW + WALL_T
var inner_right := ROOM_HW - WALL_T
var room_w := inner_right - inner_left
@@ -223,7 +223,7 @@ func _tick_sweep_projs(delta: float) -> void:
var i := _sweep_projs.size() - 1
while i >= 0:
var entry: Dictionary = _sweep_projs[i]
var node: Node2D = entry["node"]
var node = entry["node"] # untyped — prevents crash on freed instance
if not is_instance_valid(node):
_sweep_projs.remove_at(i)
i -= 1