Michael McGhen mmcghen
  • Joined on 2026-06-23
mmcghen pushed to main at mmcghen/Station-0 2026-08-12 14:49:53 +00:00
0dab659730 Adding Ignored Docs
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-23 15:48:43 +00:00
eb4b2fdd19 Toroidal world: boundless wrapping globe, 2x2 even town grid
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-23 15:34:46 +00:00
e6fae4f305 Unbound exploration: let towns genuinely migrate
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-22 02:29:54 +00:00
f4e55feff7 Fix the southward migration: explore direction had a hardcoded +Y bias
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-22 02:13:56 +00:00
0c0c7088f8 Known-structures memory + bigger map: fix the East re-founding loop
9e8ee1d748 Town-colored homes, split diagonally for mixed-culture households
36f6ba1f1b Fix: the East builds private homes (an all-selfish town was homeless)
10e772d087 Run 15: known-nodes exploration (addendum stage 1), per-town debug, O(n^2) fix
6cbe4bcf83 Run 14: reproduction from bonds, and towns anchored to the compass
Compare 9 commits »
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 20:27:31 +00:00
3e4e44c623 Run 12: knowledge system, mortality, and the North's generational soul
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 19:55:43 +00:00
3ffde3d9e9 Run 11: satiation and quarry return - clean two-year stability
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 19:39:16 +00:00
e661a3f739 Run 10: organic recovery achieved - minerals are not a commons
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 18:58:46 +00:00
676a9f3f31 Organic construction v2: three verified fixes, one open problem
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 18:21:44 +00:00
41cd417601 Fix run-7 stone-lock collapse: construction outranks founding
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 18:14:31 +00:00
5359ec922c Organic construction: buildings from need, not quotas
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 18:04:17 +00:00
3f2c5e2f18 Expansion phase: settlements — the North joins the world
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 17:49:18 +00:00
8aab1a763b Calibrate the soul layer: innocent harvests, sane gifts, healing path
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 17:07:36 +00:00
ed78d560ff Soul layer: imprints, warmth echoes, and consequences
mmcghen pushed to master at mmcghen/Soul_Game 2026-07-21 17:00:15 +00:00
0ba5341f0e Move design docs into the repo (docs/DESIGN.md, docs/SPEC.md)
721acbd1aa South town MVP: world sim, seasons, granary, contrast test + findings
mmcghen created branch master in mmcghen/Soul_Game 2026-07-21 17:00:15 +00:00
mmcghen created repository mmcghen/Soul_Game 2026-07-21 16:56:34 +00:00
mmcghen pushed to main at mmcghen/MinecraftServerMods 2026-06-27 23:57:28 +00:00
b605543084 Fix mod classifications: Controlify client-only, YACL active for Immersive Storms dependency
mmcghen pushed to main at mmcghen/MinecraftServerMods 2026-06-27 04:18:02 +00:00
55938d76ef Activate YetAnotherConfigLib 3.9.5 - required hard dependency for Immersive Storms
mmcghen pushed to main at mmcghen/MinecraftServerMods 2026-06-27 04:11:19 +00:00
5227dc50fe Updating YetAnotherConfig