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Michael McGhen
mmcghen
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2026-06-23
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8
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Starred Repositories
mmcghen
pushed to
main
at
mmcghen/Station-0
2026-08-12 14:49:53 +00:00
0dab659730
Adding Ignored Docs
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-23 15:48:43 +00:00
eb4b2fdd19
Toroidal world: boundless wrapping globe, 2x2 even town grid
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-23 15:34:46 +00:00
e6fae4f305
Unbound exploration: let towns genuinely migrate
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-22 02:29:54 +00:00
f4e55feff7
Fix the southward migration: explore direction had a hardcoded +Y bias
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-22 02:13:56 +00:00
0c0c7088f8
Known-structures memory + bigger map: fix the East re-founding loop
9e8ee1d748
Town-colored homes, split diagonally for mixed-culture households
36f6ba1f1b
Fix: the East builds private homes (an all-selfish town was homeless)
10e772d087
Run 15: known-nodes exploration (addendum stage 1), per-town debug, O(n^2) fix
6cbe4bcf83
Run 14: reproduction from bonds, and towns anchored to the compass
Compare 9 commits »
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 20:27:31 +00:00
3e4e44c623
Run 12: knowledge system, mortality, and the North's generational soul
mmcghen
pushed to
master
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mmcghen/Soul_Game
2026-07-21 19:55:43 +00:00
3ffde3d9e9
Run 11: satiation and quarry return - clean two-year stability
mmcghen
pushed to
master
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mmcghen/Soul_Game
2026-07-21 19:39:16 +00:00
e661a3f739
Run 10: organic recovery achieved - minerals are not a commons
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 18:58:46 +00:00
676a9f3f31
Organic construction v2: three verified fixes, one open problem
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 18:21:44 +00:00
41cd417601
Fix run-7 stone-lock collapse: construction outranks founding
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 18:14:31 +00:00
5359ec922c
Organic construction: buildings from need, not quotas
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 18:04:17 +00:00
3f2c5e2f18
Expansion phase: settlements — the North joins the world
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 17:49:18 +00:00
8aab1a763b
Calibrate the soul layer: innocent harvests, sane gifts, healing path
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 17:07:36 +00:00
ed78d560ff
Soul layer: imprints, warmth echoes, and consequences
mmcghen
pushed to
master
at
mmcghen/Soul_Game
2026-07-21 17:00:15 +00:00
0ba5341f0e
Move design docs into the repo (docs/DESIGN.md, docs/SPEC.md)
721acbd1aa
South town MVP: world sim, seasons, granary, contrast test + findings
mmcghen
created branch
master
in
mmcghen/Soul_Game
2026-07-21 17:00:15 +00:00
mmcghen
created repository
mmcghen/Soul_Game
2026-07-21 16:56:34 +00:00
mmcghen
pushed to
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mmcghen/MinecraftServerMods
2026-06-27 23:57:28 +00:00
b605543084
Fix mod classifications: Controlify client-only, YACL active for Immersive Storms dependency
mmcghen
pushed to
main
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mmcghen/MinecraftServerMods
2026-06-27 04:18:02 +00:00
55938d76ef
Activate YetAnotherConfigLib 3.9.5 - required hard dependency for Immersive Storms
mmcghen
pushed to
main
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mmcghen/MinecraftServerMods
2026-06-27 04:11:19 +00:00
5227dc50fe
Updating YetAnotherConfig
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