Commit Graph

36 Commits

Author SHA1 Message Date
mmcghen b1b040bacd Small changes 2026-03-12 16:47:56 -04:00
mmcghen 2d5129da0e Hivemind audio and behavior fixes, boss item drops, duplicate run item handling, out of stock handling 2026-03-12 16:23:07 -04:00
mmcghen 6d11481ce8 Gameplay changes 2026-03-12 15:57:15 -04:00
mmcghen 3a744290eb Adds boss sounds 2026-03-12 10:12:48 -04:00
mmcghen c5231551d7 Fixing repeater and anchor attacks 2026-03-12 09:42:52 -04:00
mmcghen c290b3a07c Small updates 2026-03-11 16:49:33 -04:00
mmcghen 20f1d1789b Small update fixes 2026-03-11 16:15:52 -04:00
mmcghen 71f755e1bf VS Last changes 2026-03-11 15:47:12 -04:00
mmcghen 75403e7c1d Tileset, Audio Changes, and Portal changes 2026-03-11 12:23:53 -04:00
mmcghen 8b2e059f07 Wires in new audio sound fxs 2026-03-11 10:23:19 -04:00
mmcghen ed4359686c Audio manager implementation 2026-03-11 10:07:47 -04:00
mmcghen e11eddf1b4 Fix critical bugs from code review
- room.gd: Add signal tracking and explicit cleanup in _exit_tree
- room.gd: Guard _on_enemy_died against race condition after room freed
- player.gd: Set _shield_ready = false on shield activation
- player.gd: Fix coolant zone lambda syntax error
- player.gd: Add apply_knockback() method for Hivemind pulse
- player.gd: Fix coolant zone memory leak (use Timer child)
- hud.gd: Remove deprecated boss bar code
2026-03-11 09:47:37 -04:00
mmcghen e45759980e Mine AOE and blast radius 2026-03-10 11:50:15 -04:00
mmcghen bf18da4917 Changes warden attacks properly, adds defaul body parts, upgrades the mini map, and shows proper scrap count on reload 2026-03-10 11:47:15 -04:00
mmcghen 3a947e41e2 Warden and light updates 2026-03-10 11:38:01 -04:00
mmcghen a137d565a8 Relay changes and light fixes 2026-03-10 11:26:05 -04:00
mmcghen 7559114623 Updates for Hivemind Fight 2026-03-10 11:06:47 -04:00
mmcghen a8dfc215f1 Limits room spawns and speeds up homing projectiles for hivemind and relay 2026-03-10 09:51:34 -04:00
mmcghen b165500ada Fixes Hivemind being stuck to player when colliding 2026-03-10 09:45:38 -04:00
mmcghen b1f453bb27 Removes boss bar and updates hivemind 2026-03-10 09:35:03 -04:00
mmcghen 3684517d1b Small overhaul 2026-03-09 21:36:35 -04:00
mmcghen 7d33eddd08 Sweep collision fix 2026-03-09 21:21:31 -04:00
mmcghen 9697c68cf1 Fixing hivemind sweep crash 2026-03-09 21:17:22 -04:00
mmcghen 4f241e72af Fixing fade error 2026-03-09 21:14:09 -04:00
mmcghen ab3906ee53 Hivemind and Relay Adjustments 2026-03-09 21:13:05 -04:00
mmcghen df6ee3990f Stops scrap from dropping in practice room and reworks hivemind, removes prod notes as well 2026-03-09 20:54:41 -04:00
mmcghen 06610df780 Hivemind changes 2026-03-09 20:43:15 -04:00
mmcghen c4cc60f715 Updates for Practice room and Relay 2026-03-09 13:16:19 -04:00
mmcghen 171a40a4a8 Fixes Relay and Practice room and implements Hivemind boss 2026-03-09 11:37:06 -04:00
mmcghen 8087c57c32 Fixes Relay bug, adds a small "prep" timer when entering a new room, and lowers Anchors health 2026-03-09 11:20:36 -04:00
mmcghen 0fbaf1ee65 Adds Relay Boss 2026-03-09 10:58:08 -04:00
mmcghen 4f858d9610 Implements timed mines for warden 2026-03-06 17:29:12 -05:00
mmcghen c02eca8de3 Warden Bug fix and Decreased speed 2026-03-06 13:10:43 -05:00
mmcghen 924b58f018 Adds Warden Boss 2026-03-06 13:04:42 -05:00
mmcghen f1b4820307 Sync working project files - hub layout, boss roster, doc updates 2026-03-05 15:50:37 -05:00
Station 0 Dev 342175f4c3 Initial commit — Station 0 vertical slice in progress
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
2026-03-04 12:33:05 -05:00