Files
Soul_Game/soak_gifts.csv
T
mmcghen 3f2c5e2f18 Expansion phase: settlements — the North joins the world
Runs 5-6 logged in FINDINGS.md (soul layer validated: nature debris
0.000 vs selfish 0.225 after two years; the ledger works).

Towns are now real spatial structure: TownDef seeds (South at the
bottom of the map, North at the top), NPCs affiliate with a home town,
communal duty serves your own settlement (buildings are town-tagged,
founding uses the town centroid and per-town shelter caps), and each
town raises its own shelters and granary. Generational (North) soul
profile added — temperament only until the knowledge system lands.
Map shows town labels; rosters and CSVs carry town columns.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 14:02:59 -04:00

1.1 KiB

1daygivergiver_soulreceiverreceiver_soulmaterialamount
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3120Villager_NSelfishVillager_BNatureRefusal0.0
4120Villager_OSelfishVillager_ANatureRefusal0.0
5120Villager_OSelfishVillager_BNatureRefusal0.0
6120Villager_MSelfishVillager_ANatureRefusal0.0
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19120Villager_NSelfishVillager_LNatureRefusal0.0
20239Villager_KNatureVillager_LNatureFood1.8
21239Villager_ENatureVillager_DNatureFood1.8