Files
Soul_Game/soak_gifts.csv
T
mmcghen 3f2c5e2f18 Expansion phase: settlements — the North joins the world
Runs 5-6 logged in FINDINGS.md (soul layer validated: nature debris
0.000 vs selfish 0.225 after two years; the ledger works).

Towns are now real spatial structure: TownDef seeds (South at the
bottom of the map, North at the top), NPCs affiliate with a home town,
communal duty serves your own settlement (buildings are town-tagged,
founding uses the town centroid and per-town shelter caps), and each
town raises its own shelters and granary. Generational (North) soul
profile added — temperament only until the knowledge system lands.
Map shows town labels; rosters and CSVs carry town columns.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 14:02:59 -04:00

22 lines
1.1 KiB
CSV

day,giver,giver_soul,receiver,receiver_soul,material,amount
120,Villager_N,Selfish,Villager_A,Nature,Refusal,0.0
120,Villager_N,Selfish,Villager_B,Nature,Refusal,0.0
120,Villager_O,Selfish,Villager_A,Nature,Refusal,0.0
120,Villager_O,Selfish,Villager_B,Nature,Refusal,0.0
120,Villager_M,Selfish,Villager_A,Nature,Refusal,0.0
120,Villager_M,Selfish,Villager_B,Nature,Refusal,0.0
120,Villager_N,Selfish,Villager_A,Nature,Refusal,0.0
120,Villager_N,Selfish,Villager_B,Nature,Refusal,0.0
120,Villager_M,Selfish,Villager_A,Nature,Refusal,0.0
120,Villager_M,Selfish,Villager_B,Nature,Refusal,0.0
120,Villager_O,Selfish,Villager_A,Nature,Refusal,0.0
120,Villager_O,Selfish,Villager_B,Nature,Refusal,0.0
120,Villager_N,Selfish,Villager_L,Nature,Refusal,0.0
120,Villager_M,Selfish,Villager_L,Nature,Refusal,0.0
120,Villager_O,Selfish,Villager_L,Nature,Refusal,0.0
120,Villager_M,Selfish,Villager_L,Nature,Refusal,0.0
120,Villager_O,Selfish,Villager_L,Nature,Refusal,0.0
120,Villager_N,Selfish,Villager_L,Nature,Refusal,0.0
239,Villager_K,Nature,Villager_L,Nature,Food,1.8
239,Villager_E,Nature,Villager_D,Nature,Food,1.8