342175f4c3
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES) and active Godot 4 / GDScript codebase. Core systems built: player, floor generation, room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
17 lines
475 B
Plaintext
17 lines
475 B
Plaintext
[gd_scene load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/hub/hub_room.gd" id="1"]
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[node name="HubRoom" type="Node2D"]
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script = ExtResource("1")
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[node name="Floor" type="Polygon2D" parent="."]
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polygon = PackedVector2Array(-480, -270, 480, -270, 480, 270, -480, 270)
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color = Color(0.14, 0.14, 0.20, 1)
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[node name="Walls" type="Node2D" parent="."]
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[node name="DoorTriggers" type="Node2D" parent="."]
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[node name="Contents" type="Node2D" parent="."]
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