342175f4c3
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES) and active Godot 4 / GDScript codebase. Core systems built: player, floor generation, room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
13 lines
337 B
Plaintext
13 lines
337 B
Plaintext
[gd_resource type="Resource" script_class="RunItem" load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/items/run_item.gd" id="1"]
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[resource]
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script = ExtResource("1")
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display_name = "Plating Shard"
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description = "+2 max health, restore 2 HP"
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effect = 0
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stat_key = "max_health"
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stat_delta = 2.0
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heal_on_pickup = 2.0
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