Files
Station-0/scenes/items/run_item_pickup.tscn
Station 0 Dev 342175f4c3 Initial commit — Station 0 vertical slice in progress
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
2026-03-04 12:33:05 -05:00

15 lines
374 B
Plaintext

[gd_scene load_steps=3 format=3]
[ext_resource type="Script" path="res://scripts/items/run_item_pickup.gd" id="1"]
[sub_resource type="CircleShape2D" id="1"]
radius = 20.0
[node name="RunItemPickup" type="Area2D"]
script = ExtResource("1")
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("1")