[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://scripts/enemies/enemy_projectile.gd" id="1"] [sub_resource type="CircleShape2D" id="1"] radius = 4.0 [node name="EnemyProjectile" type="Area2D"] collision_layer = 0 collision_mask = 3 script = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("1")