[gd_scene load_steps=4 format=3] [ext_resource type="Script" path="res://scripts/enemies/relay.gd" id="1_relay"] [sub_resource type="CircleShape2D" id="CircleShape2D_body"] radius = 24.0 [sub_resource type="CircleShape2D" id="CircleShape2D_contact"] radius = 28.0 [node name="Relay" type="CharacterBody2D"] collision_layer = 8 collision_mask = 1 script = ExtResource("1_relay") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_body") [node name="Visual" type="Node2D" parent="."] [node name="Body" type="Polygon2D" parent="Visual"] color = Color(0.15, 0.55, 0.65, 1) polygon = PackedVector2Array(0, -30, 18, 0, 0, 30, -18, 0) [node name="Antenna" type="Polygon2D" parent="Visual"] color = Color(0.25, 0.7, 0.8, 1) polygon = PackedVector2Array(-3, -30, 3, -30, 3, -42, -3, -42) [node name="AntennaTop" type="Polygon2D" parent="Visual"] color = Color(0.9, 0.95, 1.0, 1) polygon = PackedVector2Array(-5, -42, 5, -42, 5, -46, -5, -46) [node name="ContactArea" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="ContactArea"] shape = SubResource("CircleShape2D_contact")