mmcghen
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6d11481ce8
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Gameplay changes
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2026-03-12 15:57:15 -04:00 |
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mmcghen
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3a744290eb
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Adds boss sounds
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2026-03-12 10:12:48 -04:00 |
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mmcghen
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71f755e1bf
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VS Last changes
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2026-03-11 15:47:12 -04:00 |
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mmcghen
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8b2e059f07
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Wires in new audio sound fxs
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2026-03-11 10:23:19 -04:00 |
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mmcghen
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e11eddf1b4
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Fix critical bugs from code review
- room.gd: Add signal tracking and explicit cleanup in _exit_tree
- room.gd: Guard _on_enemy_died against race condition after room freed
- player.gd: Set _shield_ready = false on shield activation
- player.gd: Fix coolant zone lambda syntax error
- player.gd: Add apply_knockback() method for Hivemind pulse
- player.gd: Fix coolant zone memory leak (use Timer child)
- hud.gd: Remove deprecated boss bar code
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2026-03-11 09:47:37 -04:00 |
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mmcghen
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a137d565a8
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Relay changes and light fixes
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2026-03-10 11:26:05 -04:00 |
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mmcghen
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a8dfc215f1
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Limits room spawns and speeds up homing projectiles for hivemind and relay
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2026-03-10 09:51:34 -04:00 |
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mmcghen
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3684517d1b
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Small overhaul
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2026-03-09 21:36:35 -04:00 |
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mmcghen
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ab3906ee53
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Hivemind and Relay Adjustments
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2026-03-09 21:13:05 -04:00 |
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mmcghen
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c4cc60f715
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Updates for Practice room and Relay
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2026-03-09 13:16:19 -04:00 |
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mmcghen
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171a40a4a8
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Fixes Relay and Practice room and implements Hivemind boss
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2026-03-09 11:37:06 -04:00 |
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mmcghen
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8087c57c32
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Fixes Relay bug, adds a small "prep" timer when entering a new room, and lowers Anchors health
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2026-03-09 11:20:36 -04:00 |
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mmcghen
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0fbaf1ee65
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Adds Relay Boss
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2026-03-09 10:58:08 -04:00 |
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