Commit Graph

11 Commits

Author SHA1 Message Date
mmcghen 2036cb3a0c Fixed light race condition 2026-03-10 11:34:18 -04:00
mmcghen efd6ca2fa5 Light fix... again 2026-03-10 11:30:56 -04:00
mmcghen a137d565a8 Relay changes and light fixes 2026-03-10 11:26:05 -04:00
mmcghen db44a1a318 Implements mini map and updates door lights 2026-03-10 11:24:36 -04:00
mmcghen b709b64a52 Fixes room spawning and adds physical doors and indicator lights 2026-03-10 11:16:48 -04:00
mmcghen a8dfc215f1 Limits room spawns and speeds up homing projectiles for hivemind and relay 2026-03-10 09:51:34 -04:00
mmcghen 171a40a4a8 Fixes Relay and Practice room and implements Hivemind boss 2026-03-09 11:37:06 -04:00
mmcghen 0fbaf1ee65 Adds Relay Boss 2026-03-09 10:58:08 -04:00
mmcghen 924b58f018 Adds Warden Boss 2026-03-06 13:04:42 -05:00
mmcghen f1b4820307 Sync working project files - hub layout, boss roster, doc updates 2026-03-05 15:50:37 -05:00
Station 0 Dev 342175f4c3 Initial commit — Station 0 vertical slice in progress
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
2026-03-04 12:33:05 -05:00