3 Commits

Author SHA1 Message Date
mmcghen 39a6ae10d8 Updating memory spike and overclock 2026-03-12 09:53:26 -04:00
mmcghen ed4359686c Audio manager implementation 2026-03-11 10:07:47 -04:00
Station 0 Dev 342175f4c3 Initial commit — Station 0 vertical slice in progress
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
2026-03-04 12:33:05 -05:00