Audio manager implementation
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@@ -53,7 +53,7 @@ func _show_victory() -> void:
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var btn := Button.new()
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btn.text = "RETURN TO HUB"
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btn.position = Vector2(-80, 70)
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btn.pressed.connect(_fade_out_then_hub)
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btn.pressed.connect(func(): AudioManager.play("ui_click"); _fade_out_then_hub())
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_root.add_child(btn)
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_fade_in()
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