Audio manager implementation

This commit is contained in:
2026-03-11 10:07:47 -04:00
parent e11eddf1b4
commit ed4359686c
23 changed files with 61 additions and 7 deletions
+1
View File
@@ -68,6 +68,7 @@ func _attempt_purchase() -> void:
return
RunManager.spend_credits(price)
AudioManager.play("item_pickup")
var player := get_tree().get_first_node_in_group("player") as Node2D
if player == null: