Fixes room spawning and adds physical doors and indicator lights
This commit is contained in:
@@ -2,6 +2,7 @@ class_name RoomData
|
||||
|
||||
enum RoomType { START, COMBAT, ITEM, SHOP, BOSS }
|
||||
|
||||
var id: String = "" # unique identifier (e.g., "5_5" from grid pos)
|
||||
var type: RoomType = RoomType.COMBAT
|
||||
var grid_pos: Vector2i = Vector2i.ZERO
|
||||
var connections: Dictionary = {} # "up"/"down"/"left"/"right" -> Vector2i
|
||||
|
||||
Reference in New Issue
Block a user