diff --git a/scripts/player/player.gd b/scripts/player/player.gd index 2334b15..123f3fe 100644 --- a/scripts/player/player.gd +++ b/scripts/player/player.gd @@ -64,7 +64,7 @@ func _handle_movement() -> void: if _slick_count > 0: # Oil slick — 40% slower + momentum-based movement - var slick_speed := stats.speed * 0.6 + var slick_speed: float = stats.speed * 0.6 velocity = velocity.lerp(input_dir * slick_speed, 0.12) else: velocity = input_dir * stats.speed