Wires in new audio sound fxs

This commit is contained in:
2026-03-11 10:23:19 -04:00
parent 309182daeb
commit 8b2e059f07
10 changed files with 21 additions and 0 deletions
+1
View File
@@ -91,6 +91,7 @@ func take_damage(amount: float) -> void:
_die()
func _die() -> void:
AudioManager.play("enemy_death")
_spawn_drop()
queue_free()