From 7d33eddd085f7ac0db963c8ca39d4e2b809a5e30 Mon Sep 17 00:00:00 2001 From: Mike McGhen Date: Mon, 9 Mar 2026 21:21:31 -0400 Subject: [PATCH] Sweep collision fix --- scripts/enemies/hivemind.gd | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/scripts/enemies/hivemind.gd b/scripts/enemies/hivemind.gd index f81a4a3..8b98aaa 100644 --- a/scripts/enemies/hivemind.gd +++ b/scripts/enemies/hivemind.gd @@ -582,10 +582,16 @@ func _tick_sweep_projs(delta: float) -> void: var still_valid: Array[Dictionary] = [] for p in _sweep_projs: - if not p.has("node"): + if not p.has("node") or not p.has("vel"): continue - var node: Node2D = p["node"] - if not is_instance_valid(node): + + # Check validity on raw value before casting + var raw_node = p["node"] + if raw_node == null or not is_instance_valid(raw_node): + continue + + var node := raw_node as Node2D + if node == null: continue var vel: Vector2 = p["vel"]