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@@ -1,6 +1,6 @@
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extends Node
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const SLOTS: Array[String] = ["head", "torso", "left_arm", "right_arm", "legs"]
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const SLOTS: Array[String] = ["torso", "left_arm", "right_arm", "legs"]
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var hub_credits: int = 0 # safe bank — survives death, stored in deposit machine
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var wallet_credits: int = 0 # on-hand scrap — carried by player, shown on HUD
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@@ -11,7 +11,6 @@ func change_wallet(delta: int) -> void:
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# slot -> BodyPart resource path (empty string = default/base part)
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var equipped_parts: Dictionary = {
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"head": "",
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"torso": "",
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"left_arm": "",
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"right_arm": "",
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