Bounds E key
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@@ -345,7 +345,7 @@ func _build_atm() -> void:
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# Input — E to interact
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# Input — E to interact
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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func _unhandled_input(event: InputEvent) -> void:
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func _unhandled_input(event: InputEvent) -> void:
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if not event.is_action_pressed("ui_accept"):
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if not (event is InputEventKey and event.keycode == KEY_E and event.pressed and not event.echo):
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return
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return
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if _player_at_portal:
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if _player_at_portal:
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GameManager.call_deferred("start_run")
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GameManager.call_deferred("start_run")
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