Adds boss sounds

This commit is contained in:
2026-03-12 10:12:48 -04:00
parent 39a6ae10d8
commit 3a744290eb
15 changed files with 22 additions and 0 deletions
+1
View File
@@ -224,6 +224,7 @@ func take_damage(amount: float) -> void:
_die()
func _die() -> void:
AudioManager.play("player_death")
if RunManager.run_active:
# Disable player so they can't move during death screen
set_physics_process(false)