Small overhaul

This commit is contained in:
2026-03-09 21:36:35 -04:00
parent 7d33eddd08
commit 3684517d1b
9 changed files with 182 additions and 29 deletions
+2 -2
View File
@@ -33,7 +33,7 @@ const HOMING_COUNT_P2 := 6
const HOMING_SPEED := 100.0
const HOMING_TURN_SPEED := 1.8 # radians per second
const HOMING_DELAY := 0.3 # delay after radial burst before homing fires
const HOMING_LIFETIME := 4.0 # seconds before homing projectiles expire
const HOMING_LIFETIME := 7.0 # seconds before homing projectiles expire
const DRIFTER_SPAWN_MIN := 2
const DRIFTER_SPAWN_MAX := 4
@@ -364,7 +364,7 @@ func take_damage(amount: float) -> void:
return
current_health -= amount
EventBus.boss_health_changed.emit(current_health, max_health)
EventBus.boss_health_changed.emit(current_health, max_health, "THE RELAY")
if current_health <= 5.0 and _phase != Phase.CLIMAX:
_enter_climax()