Initial commit — Station 0 vertical slice in progress

Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
This commit is contained in:
Station 0 Dev
2026-03-04 12:33:05 -05:00
commit 342175f4c3
66 changed files with 4683 additions and 0 deletions
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class_name RoomData
enum RoomType { START, COMBAT, ITEM, SHOP, BOSS }
var type: RoomType = RoomType.COMBAT
var grid_pos: Vector2i = Vector2i.ZERO
var connections: Dictionary = {} # "up"/"down"/"left"/"right" -> Vector2i
var visited: bool = false
var cleared: bool = false