Initial commit — Station 0 vertical slice in progress

Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES)
and active Godot 4 / GDScript codebase. Core systems built: player, floor generation,
room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
This commit is contained in:
Station 0 Dev
2026-03-04 12:33:05 -05:00
commit 342175f4c3
66 changed files with 4683 additions and 0 deletions
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[gd_scene load_steps=3 format=3]
[ext_resource type="Script" path="res://scripts/enemies/currency_orb.gd" id="1"]
[sub_resource type="CircleShape2D" id="1"]
radius = 8.0
[node name="CurrencyOrb" type="Area2D"]
collision_layer = 0
collision_mask = 2
script = ExtResource("1")
[node name="Collision" type="CollisionShape2D" parent="."]
shape = SubResource("1")