Initial commit — Station 0 vertical slice in progress
Includes full design documentation (ARCHITECTURE, DESIGN_NOTES, CONTENT_SPEC, PRODUCTION_NOTES) and active Godot 4 / GDScript codebase. Core systems built: player, floor generation, room system, enemy base, body part upgrades, run manager, save system, HUD, EventBus.
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@@ -0,0 +1,11 @@
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[gd_resource type="Resource" script_class="RunItem" load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/items/run_item.gd" id="1"]
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[resource]
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script = ExtResource("1")
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display_name = "Scatter Core"
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description = "Fire 3 projectiles in a spread"
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effect = 2
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scatter_count = 3
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scatter_spread_deg = 20.0
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