Fixes Relay and Practice room and implements Hivemind boss
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[gd_scene load_steps=4 format=3]
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[ext_resource type="Script" path="res://scripts/enemies/hivemind.gd" id="1"]
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[sub_resource type="CircleShape2D" id="1"]
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radius = 35.0
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[sub_resource type="CircleShape2D" id="2"]
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radius = 40.0
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[node name="Hivemind" type="CharacterBody2D"]
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collision_layer = 8
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collision_mask = 1
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script = ExtResource("1")
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[node name="Collision" type="CollisionShape2D" parent="."]
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shape = SubResource("1")
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[node name="Visual" type="Node2D" parent="."]
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[node name="ContactArea" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 2
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[node name="ContactCollision" type="CollisionShape2D" parent="ContactArea"]
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shape = SubResource("2")
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