676a9f3f31
Fixes (headless-verified): homes founded at the habitual sleeping spot within reach of the community (not at distant stone mines); night sends everyone to bed so beds are used and rough nights actually occur; a bed must exist at arrival - floor-sleepers at full shelters now count as unsheltered. Diagnostics added: incomplete_sites stat column, founding logs. Open (documented in FINDINGS.md, paused by request): the loop builds forward but cannot rebuild after loss - winter crises ruin shelters and recovery stalls (4 foundings in 240 days, no granary after two famines). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>