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An all-selfish town had founded zero buildings ever - selfish souls never do communal work, and with no nature souls to build shelters they could freeride on, the whole East slept rough forever. That was too absolute: the East's design is "personal wealth infrastructure," not homelessness. Selfish souls now build a shelter for THEMSELVES after enough rough nights - private property, founded where they sleep (no clustering to the town center), never for anyone else. Required routing homeless-with-stone selfish souls into the Building state (three paths previously sent them straight to Socializing) and moving the homeless-stone gather rule ahead of the communal-only block. Result: East houses itself (11 private homesteads over a run) as scattered homes vs the others' clustered villages - a visible cultural signature. And the verdict sharpens: East is now fed and housed but still lowest knowledge and highest debris. Selfishness's cost is soul-marks and ignorance, not homelessness. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>