Files
mmcghen 7de76fa45d Move soak output to soak/ folder with .gdignore
CSVs now write to soak/ instead of the project root. A .gdignore there
stops the Godot editor from importing CSV columns as translation files -
which had been silently generating 50+ .translation and .import files per
run. Only the .gdignore is tracked; the CSVs stay ignored. Root is clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 18:02:28 -04:00

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[gd_scene format=3 uid="uid://d4nynm8e2xnyj"]
[ext_resource type="Script" uid="uid://cvugyvd1fuj7l" path="res://scripts/GameManager.cs" id="1_gm"]
[ext_resource type="Script" uid="uid://b822hloehyggd" path="res://scripts/Visualization.cs" id="2_viz"]
[node name="Main" type="Node2D" unique_id=1549676286]
script = ExtResource("1_gm")
TicksPerRealSecond = 2000.0
StopAfterDays = 240
[node name="Visualization" type="Node2D" parent="." unique_id=1946930493]
script = ExtResource("2_viz")