Expansion phase: settlements — the North joins the world
Runs 5-6 logged in FINDINGS.md (soul layer validated: nature debris 0.000 vs selfish 0.225 after two years; the ledger works). Towns are now real spatial structure: TownDef seeds (South at the bottom of the map, North at the top), NPCs affiliate with a home town, communal duty serves your own settlement (buildings are town-tagged, founding uses the town centroid and per-town shelter caps), and each town raises its own shelters and granary. Generational (North) soul profile added — temperament only until the knowledge system lands. Map shows town labels; rosters and CSVs carry town columns. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -6,10 +6,7 @@ uid="uid://dpef17p6lhdnb"
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[deps]
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files=["res://soak_gifts.giver.translation", "res://soak_gifts.giver.translation", "res://soak_gifts.receiver.translation", "res://soak_gifts.receiver.translation", "res://soak_gifts.material.translation", "res://soak_gifts.amount.translation"]
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source_file="res://soak_gifts.csv"
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dest_files=["res://soak_gifts.giver.translation", "res://soak_gifts.giver.translation", "res://soak_gifts.receiver.translation", "res://soak_gifts.receiver.translation", "res://soak_gifts.material.translation", "res://soak_gifts.amount.translation"]
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[params]
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